Red Alert 2.5

Tech of the Brotherhood of Nod


Special Powers:

Nuclear Missile
Cost: N/A
Function: Superweapon
Description: The Nuclear Missile is Nod's superweapon. It requires a Temple of Nod to be launched, but when it is, its destructive power matches that of the Ion Cannon and Spacial Rift.
Decoy Army
Cost: $500
Function: Intelligence Power
Description: This power becomes available upon construction of an Operations Center. It creates a purely visual army, which does no damage whatsoever, but can confuse the enemy.
Radar Jamming Missile
Cost: $750
Function: Intelligence Power
Description: This power is also available upon an Operations Center's construction. When fired, all enemy radars will be temporarily disabled.
Cloaking Field
Cost: $1500
Function: Intelligence Power
Description: This power will cloak any friendly units within its area of effect, but be warned, it will severely damage any friendly or enemy infantry who are within its area of effect as well.
Mine Drop
Cost: $1500
Function: Booby Trapping
Description: This power becomes available whenever an Air Tower is built. It calls in an Armageddon Bomber to drop a clump of mines on the target area. These can be revealed by stealth detectors and will detonate when crossed by enemy forces.
Shadow Strike Team
Cost: $1600
Function: Veteran Reinforcements
Description: This power will become available whenever you construct a Secret Shrine. When targeted, several veteran Shadow Teams will glide in from off-map to the target location and hover above it until ordered to land.
Catalyst Missile
Cost: $1500
Function: Tiberium Weapon
Description: The Catalyst Missile is not very powerful on its own, but when fired into a Tiberium field, it becomes a very deadly weapon. This missile causes an explosive chain reaction in Tiberium fields, severely damaging anything nearby. It requires a Tibeirum Chemical Plant to be used.
Seed Tiberium
Cost: $500
Function: Tiberium Expansion
Description: This power calls in an Armageddon Bomber to drop liquid Tiberium on an area to induce Tiberium growth. When combined with the Catalyst Missile, this power can become very useful indeed.
Tiberium Vapor Bomb
Cost: $3500
Function: Tiberium Weapon
Description: This power calls in an Armageddon Bomber to drop a powerful Tiberium Vapor Bomb. This vapor then ignites and detonates, damaging or destroying anything within the target radius.
Air Tower
Master Computer Countermeasures
Cost: N/A
Function: Defensive Power
Description: When you have a Temple of Nod, you can activate this power from the Temple's context tab. It removes any EMP status from your structures, and restores your radar functionality if it was knocked out by an EMP.

Upgrades:

Liquid Tiberium Core
Cost: $500
Function: Power Provision
Description: This upgrade enables your Power Plant to provide 30 more units of power. A Tech Centre is required before this upgrade can be purchased.
EMP Coils
Cost: $1000
Function: Anti-Vehicle Upgrade
Description: This upgrade provides the Raider buggy with the ability to release an Electromagnetic Pulse, disabling all vehicle units around it. This upgrade is purchased from the Tech Center.
Laser Capacitors
Cost: $2000
Function: Weapon Upgrade
Description: This upgrade will provide all Raider Buggies, Scorpion Tanks and Venom Fighters with Spitifre lasers, increasing the unit's firepower. This upgrade is purchased from the Tech Center
Dozer Blades
Cost: $1000
Function: Anti-Personnel / Anti-Mine Upgrade
Description: This upgrade will add Dozer Blades onto your Scorpion tanks. This makes them able to crush the more heavier infantry, such as Zone and Shock Troopers, as well as the ability to traverse minefields. This upgrade is purchased from the Tech Center.
Obelisk of Light
Signature Generators
Cost: $1000
Function: Intelligence Upgrade
Description: This upgrade will give your Venom the ability to make itself appear like a large force on the enemy radar, which can provide a distraction so you can sneak other forces in, or it can just scare your enemy if you want. This upgrade is purchased from the Tech Center.
Obelisk of Light
Confessor
Cost: $1000
Function: Squad Upgrade
Description: This upgrade will provide an elite Confessor soldier to your Militant squads. Confessors will throw hallucinogenic grenades at enemy forces, berserking them and causing them to fire on their own forces. This upgrade is purchased from the Secret Shrine.
Obelisk of Light
Tiberium Infusion
Cost: $500
Function: Infantry Upgrade
Description: This upgrade will infuse your Militants and Fanatics with Tiberium, causing them to resist Tiberium poisoning and have a health and speed increase. This upgrade is purchased from the Secret Shrine.

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