
Faction Units of the Global Defense Initiative (GDI)
Infantry:
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Riflemen |
Cost: $300 |
Function: Small Arms Tactical Assault |
Description:
The Riflemen infantry are the boots on the ground. They perform tactical assaults as well as support armored units. They are built in squads and are armed with light machine guns. They are also able to garrison buildings and can create a Foxhole to take cover in. |
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Rocket Troopers |
Cost: $400 |
Function: Anti-Vehicle/Anti-Air Support |
Description:
The GDI Rocket Infantry's sole purpose is to support GDI infantry and ground units against enemy vehicles and attacking air units. They are built in squads and they are armed with rocket launchers, featuring a longer range than Riflemen. However, they are weak against enemy infantry. |
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Zone Trooper |
Cost: $1300 |
Function: Advanced Tactical Assault |
Description:
The Zone Trooper is a heavily armoured unit that can access the most problematic areas of the battlefield, using its jumpjet. They are built in smaller squads than basic infantry. They are armed with a deadly railgun type weapon, being slow, but strong against infantry and vehicles. They can receive several upgrades from the Armory. |
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Sniper |
Cost: $1000 |
Function: Anti-Personnel |
Description:
They are built in squads of two, one is the spotter and the other one the sniper. The sniper can kill infantry units slowly, but in a long range, while the spotter can call in artillery strikes from one of your juggernauts on the battlefield. |
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Grenadiers |
Cost: $800 |
Function: Urban Combat |
Description:
Grenadiers are the ideal infantry for urban combat. Their grenades are capable of clearing infantry out of garrisoned buildings. They are also very effective against infantry, even when they are not garrisoned. In groups, Grenadier Squads are also quite effective against structures and light vehicles. |
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Engineer |
Cost: $500 |
Function: Capture Buildings/Repair Vehicles |
Description:
Engineers are one of the most feared units of the battlefield because they are able to capture enemy buildings and neutral tech buildings. Besides, they can also capture the husks of super-vehicles (Tripod/Avatar/Juggernaut) and make them usable for your faction. These unarmed units are also able to repair friendly buildings and bridges. |
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Commando |
Cost: $2000 |
Function: Elite Unit |
Description:
The Commando is the special operations unit of the Global Defense Initiative. It's armed with strong weapons good against infantry targets as well as C4 explosives to eliminate nearby buildings. It also features the same jumpjet system as the Zone Trooper. |
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Vehicles:
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MCV |
Cost: $2500 |
Function: Base Builder |
Description:
The Mobile Construction vehicle is slow, unarmed but has excellent armor and a lot of hitpoints. It can be deployed
into a Construction Yard to build up your base. The Construction Yard can also be undeployed, which leaves you with this unit again.
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Surveyor |
Cost: $1500 |
Function: Outpost Builder |
Description:
This unit is built at the Construction Yard and gives you the chance to create another base:
It can be deployed into an Outpost and thus let you construct buildings in it's radius. The Surveyor has less armor than the MCV,
but it's faster.
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Harvester |
Cost: $1000 |
Function: Resource Collector |
Description:
The Tiberium Harvester collects Tiberium crystals and transports them to the refinery.
It is reasonably armored, but is only armed with a light machine gun.
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Pitbull Jeep |
Cost: $700 |
Function: Light Recon \ Mobile A.A. |
Description:
This unit has a low build cost, is very quick and maneuverable and is equipped
with missiles, which are useful against structures, vehicles and aircraft. The weak armor, however, makes it quite vulnerable.
It can be upgraded later with a Mortar Launcher. |
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APC |
Cost: $700 |
Function: Infantry Transport Unit |
Description:
The Armored Personnel Carrier is a medium armoured unit and armed with a machine gun. It can transport one squad of infantry and can also deploy a minefield on command. |
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Predator Tank |
Cost: $1100 |
Function: Medium Assault Unit |
Description:
The Predator is the main tank unit of the GDI. It's reasonably armoured and is equipped
with a decent cannon, making the Predator effective against vehicles and buildings. The tank's weapon is not very effective against Infantry units,
and is especially weak against anti-tank infantry, but the tank can just run them over if ordered.
The weapon is upgradable later to a railgun. |
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Mammoth Tank |
Cost: $2500 |
Function: Heavy Assault Unit |
Description:
This is GDI's biggest tank unit. This quad-treaded behemoth sports a classic double-barreled
turret and very heavy armor, as well as anti-aircraft missiles. The weapon is also upgradable from the Tech Centre, allowing the player to arm the Mammoth with railguns.
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Juggernaut |
Cost: $2200 |
Function: Artillery Unit |
Description:
The Juggernaut is used as an artillery unit that can fire from a great distance. Its weapons are extremely effective
against vehicles and buildings and the unit features a decent armor. It will deploy itself before firing. It can also fire from anywhere on the map into anywhere in a Sniper Team's sight range. If destroyed, a husk of it will remain, which can be captured by Engineers. |
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Rig |
Cost: $2000 |
Function: Mobile Repair Base |
Description:
The Rig is a small vehicle which can be deployed into a Battle Base. This structure can repair nearby ground vehicles and is armed with two Guardian Cannon turrets. |
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Aircraft:
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Orca |
Cost: $1100 |
Function: Medium Air Unit |
Description:
The GDI Orca is used as basic air unit by the GDI. It launches a barrage of anit-armor missiles at the enemy.
The relatively weak armor, however, makes it very vulnerable to anti-air weapons. Orcas can also be upgraded with
a stealth detection devices.
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Firehawk |
Cost: $1500 |
Function: Fast Assault Bomber |
Description:
The Firehawk is a very fast attack bomber. It is extremely effective against all types of ground units.
Its armament can also be switched to anti-aircraft missiles, making it a very powerful interceptor too. |
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V-35 Ox |
Cost: $500 |
Function: Aerial Transport Unit |
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Description:
This Unit can quickly transport infantry and many types of vehicles across the map.
It is used with reinforcement powers, and the 'Call for Transport' unit power. |
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