
Faction Units of the Alien Race (Scrin)
Infantry:
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Buzzers |
Cost: $200 |
Function: Infantry Killer |
Description:
A swarm of small razor blade-like creatures that can swarm around enemy infantry
and cut them to shreds very quickly. They can be attached to several Scrin
vehicles for added anti-personnel protection.
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Disintegrators |
Cost: $300 |
Function: Anti-Vehicle |
Description:
These are the Scrin anti-tank infantry. They use a disintegrating laser to destroy enemy vehicles. |
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Shock Trooper |
Cost: $800 |
Function: Advanced Tactical Assault |
Description:
These are the Scrin equivalent to the GDI Zone Trooper. They are
quite well rounded and can deal fair damage to almost anything,
and can be upgraded for more destruction. Their one weakness
however is from the air. |
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Assimilator |
Cost: $500 |
Function: Capture Buildings/Repair Vehicles |
Description:
This is the Scrin Engineer. Like other Engineer units it can capture
enemy buildings instantly and repair your own structures. As an addition,
this unit can stealth when still. Like other Engineers, it can
capture destroyed mech units (GDI Juggernaut, Nod Avatar, Scrin
Annihilator)
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Mastermind |
Cost: $1500 |
Function: Elite Unit |
Description:
This is the Scrin Commando, in a sense. It has the ability to transport your own units
across the map. It is however, unarmed, in that it cannot attack using conventional means. Instead the Mastermind places a Manipulator Device on enemy units and structures, taking control of them.
One one unit or structure can be manipulated at once though. |
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Vehicles:
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Explorer |
Cost: $1500 |
Function: Outpost Builder |
Description:
The Scrin equivalent of the GDI Surveyor Mini-MCV. You can drive it
anywhere and deploy it to gain the ability to construct buildings there.
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Harvester |
Cost: $1000 |
Function: Resource Collector |
Description:
This harvester performs the same functions as its GDI and Nod counterparts, it
harvests Tiberium and returns it to the refinery. It appears
to be flying, but targetable by ground units, thus being some kind of a hover unit.
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Gun Walker |
Cost: $700 |
Function: Light Assault Unit |
Description:
An early game unit which is effective versus infantry. It
is, like most Scrin units, armed with a laser cannon.
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Seeker |
Cost: $800 |
Function: Anti-Air and Anti-Vehicle assault |
Description:
An anti-aircraft and anti-tank unit. It is capable of detecting stealth. It launches several photon projectiles at enemy ground and air units |
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Devourer Tank |
Cost: $1400 |
Function: Artillery |
Description:
This is the Scrin's artillery unit. It is armed with a long-range laser to
destroy vehicles and buildings with ease from a distance. It can also harvest Tiberium to increase its offensive power.
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Corrupter |
Cost: $1000 |
Function: Medium Assault Unit |
Description:
An arachnid-like unit that carries a large container of toxic material on its
back, spraying its enemies with them to poison them to death.
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Annihilator Tripod |
Cost: $3000 |
Function: Heavy Assault Unit |
Description:
The Scrin's Mech Unit. This 3-legged vehicle fires lasers
capable of destroying everything on the ground in rapid time.
It can be upgraded with shields at the Technology Assembler.
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Aircraft:
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Drone Ship |
Cost: $3000 |
Function: Base Builder |
Description:
This is the Scrin MCV, which, unlike other MCVs, is an aircraft. It can be deployed into a Drone Platform. |
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Stormrider |
Cost: $1500 |
Function: Light Air Unit |
Description:
The Scrin's light attack fighter, similar in role to the Orca Fighter.
It does not need to land and reload, however does require the presence of a Gravity Stabiliser to stay functional. It can attack both ground and air. |
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Devastator Warship |
Cost: $2400 |
Function: Heavy Assault Bomber |
Description:
This is the Scrin bomber craft. It is capable
of bombarding the ground with plasma bombs and is especially
good against base defenses.
It does not need to land to reload, but is entirely defenseless against aircraft. |
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Planetary Assault Carrier |
Cost: $3000 |
Function: Fighter Carrier |
Description:
This airship is defenseless on its own, but it capable
of launching around 10 aircraft to defend it. It can
also create an ion storm beneath itself and is upgradable
with shields at the Technology Assembler. |
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Mothership |
Cost: $5000 |
Function: Special Unit |
Description: The Scrin Mothership is the ultimate Scrin Aircraft. Only one can be summoned at a time, and a Signal Transmitter is required to summon one, but when summoned, its destructive power is only matched by that of the superweapons'. It moves slowly and is not able to attack the air, but fires a Catalyst Cannon against ground units and structures. This is similar to the Ion Cannon, and can devastate an undefended base very quickly. |
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